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Failing to make $100m dollars

Learning to code (2010)

Got one of the first widescreen phones to find out many apps didn't play nice with widescreens. Tried to fixed the battery widget, found the source code and I've been messing around code since.

Pokemon apps (2011)

Developed two mobile apps for hardcore Pokemon fans. The one got 250k downloads and the around 100k downloads with around 40% active installs at peak.

Local buses app (2011)

Built an app for local buses that got 10k downloads. Then they changed the schedule and the app was removed from the Play Store for obvious reasons.

Blockchain forks (2013)

Aimed to build a decentralized strategy game similar to Tribal Wars and played around with Bitcoin source. Failed to put a dog picture to it.

Mobile gaming (2015)

Worked on a mobile game prototype for a few months. Closer to launch I've learn someone built it the very same thing and was already surpassed 1M+ downloads. My game and the one with 1M+ downloads.

SaaS and funding (2018)

Got a phone call right before easter. Prepared a deck last night before pitching. Got funding and never spend it.

Dev tooling (2020)

Became obsessed with software tools. Built a bunch then realized what hard work really is.

Micro SaaS (2021)

Built a tiny SaaS in a weekend. Messed up its Product Hunt release date and learn from my bank account about my SaaS customer a few hours later.

Crypto Bounties (2022)

Worked remotely, anonymously and relentlessly on crypto bounties. New life goal to be like this guy one day.

Andreas Tzionis @